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View Full Version : Fun-time killing game (also, fun time-killing game)


JPanic
08-15-2007, 04:59 PM
I found this game through an article Yahoo had on its front page a while back about free online multiplayer games.

It's called Urban Dead - www.urbandead.com (http://www.urbandead.com)

It's a very low tech game (several steps above an entirely text-based game, several leaps below World of Warcraft or the like), but it's fairly entertaining.

Basically, you play a survivor of a zombie outbreak (or, if you want to, as a zombie) in a city called Malton that has been broken up into a bunch of neighborhoods roughly 10 blocks x 10 blocks in size.

As a human, you go around killing zombies, healing fellow survivors, revivifying the dead, rebuilding barricades, joining resistance groups and doing other stuff that will earn you experience to build up skills like weapons accuracy, radio operation, construction, surgery, etc.

As a zombie, you go around killing humans and ransacking buildings, which gets you experience to build up skills like dragging the injured from safety into a zombie feeding frenzy, infected biting.

There's also a link to the game's Wiki page which shows you what groups are recruiting, a map of the suburbs and locations, and a color-coded system showing how zombie-infested the areas are.

While it sounds fairly involved, it won't take up too much of your time. You get 50 action points to start out and accrue 1 action point every half-hour. Action points are used to walk around, attack things, rebuild things and pretty much everything except dropping things.
So you play for a while, find a safehouse in which to log out, then come back later and hope zombies didn't break in and kill you.

I think there are 300,000 players total. It's not bad.

speedymarie
08-15-2007, 08:08 PM
I played this a couple years ago. I kept coming back to find myself killed, so I got tired of it after a few weeks.

Telfer
08-15-2007, 08:37 PM
I played this a few months ago. I spent all my movement points just looking for something to do.

I think I went to 5 empty warehouses before I'd "used up my turns" for the day. I didn't come back.

JPanic
08-16-2007, 04:29 PM
Hmmm, I didn't really have the same problems starting out.

The action points thing is somewhat of a bummer.....but it keeps things realistic. One guy shouldn't be able to take out 30 zombies in 5 minutes.
They've made some additions to improve the gameplay, including access to a map and the usage of a GPS unit to track your steps.

As far as dying too often, it's probably because you logged out in the street instead of a building. Low-level zombies can't get into buildings whose doors are shut.

And unfortunately, there are groups on there whose missions are to kill other players, ransack buildings and so forth. So it's really chaotic at times.

Sleeps
08-16-2007, 06:57 PM
With an M1A1 Carbine or perhaps an M14 and sufficient ammunition, I could take out 30 zombies in 70 seconds at an average range of 15 yards.

This Urbandead game is unrealistic.

sammy
08-16-2007, 08:12 PM
I doubt that Garrett. You can knock out a headshot every 2.5 seconds...not including lost time for reloading, retargetting or retreating?

And that's spotting you that they're slow, shambling zombies. If they're fast running zombies...or worse yet...dancing zombies, you are totally toast dude.

http://content.answers.com/main/content/wp/en/d/d9/Thriller_Video_Clip.jpg

Sleeps
08-16-2007, 08:46 PM
ALL proper zombies are slow moving. Anything else really isn't a zombie.

While my 70 second time may be exaggerated a bit, it's totally doable. If you consider that I've got the benefit of position and a method to steady my aim, a headshot every 2.5 seconds with a low-caliber, high-velocity, semi-automatic rifle such as the M1A1 Carbine is entirely within the realm of possibility.

When it comes to zombies, it's all about position, precision, and control.

I don't fuck around.

illades
08-17-2007, 04:08 PM
Is this a fun-time killing game or a fun time-killing game?